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Days Gone - One Bullet TV Commercial | Behind the scenes

As we've got the permission to share the behind the scenes stuff, I'm happy to share some materials from Days Gone tv spot trailer I've worked on!
I've created all the trees, bushes, terrain around the road, scene assembly of everything around the road, with the exception of a few things (concrete barriers, cars, logs) that are seen in the final shot. I also created the substance painter presets for texturing some of the cars, textured the pickup and the blue exploding truck.
Enrico Zerbo has worked on the poles, signs, ambulance, and the rest of the cars, and more.
James Hodgart has worked on the road and the scene assembly of the road, the blending with my terrain, and some car texturing tweaks and more.
Many more talented artists worked on the project as well! It was a great project to work on, thanks to everyone involved!

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

a screenshot from speed tree. I was adding some hanging moss, replacing the bottom part of the trunk with the scan and more etc.

Here you can see an early WIP scatter, before we've had the shot lighting.

Here you can see an early WIP scatter, before we've had the shot lighting.

Me and James Hodgart went to Benmore botanical gardens, and we've captured some nice reference there.

Me and James Hodgart went to Benmore botanical gardens, and we've captured some nice reference there.

Me and James Hodgart went to Benmore botanical gardens, and we've captured some nice reference there.

Me and James Hodgart went to Benmore botanical gardens, and we've captured some nice reference there.

Me and James Hodgart went to Benmore botanical gardens, and we've captured some nice reference there- specifically of Duglas firs.

Me and James Hodgart went to Benmore botanical gardens, and we've captured some nice reference there- specifically of Duglas firs.

Me and James Hodgart went to Benmore botanical gardens, and we've captured some nice reference there.

Me and James Hodgart went to Benmore botanical gardens, and we've captured some nice reference there.

one of the scans I made and then was using later to replace the lower parts of the trunks.

one of the scans I made and then was using later to replace the lower parts of the trunks.