This was my last project in GBK and we were light on the env work, so I was more than happy to contribute with character work, despite not doing characters in nearly a decade, and I had tons of fun. Because the modelling and texturing was a rather small task, I also gave a hand in creating a cg blanket, and helping push the animation more towards the plate by doing in shot sculpting. There were quite a few explorations and discussions, so I've had very questionable google search results looking for the references of those assets XD