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Substance Painter Fun

I've scanned Kosimo in Florence, and whilst cleaning the scan I've decided to create a smart material in substance painter that would look close to the original, so I'll be able to add it on the areas I couldn't access, but it didn't just end there.
I've opened an instagram!
https://www.instagram.com/dmitrykremiansky/
All textured and rendered in substance painter, with the exception of the original and the wooden ones, all the textures are from substance procedural shelf. Also none of the materials need any paint or masks, as they are using triplanars and baked maps.

fully "substance" recreation of the original, mo masks were painted by hand, it's all generators and triplanar.

fully "substance" recreation of the original, mo masks were painted by hand, it's all generators and triplanar.

The original

The original

Most of the statues I've seen in UK kinda look like this, which is I'm assuming some bronze alloy?

Most of the statues I've seen in UK kinda look like this, which is I'm assuming some bronze alloy?

an "in-between" version.

an "in-between" version.

Jade.

Jade.

Just some unclear material, with cool colors, I was inspired by Zhelong Xu and Maria Panfilova's materials.

Just some unclear material, with cool colors, I was inspired by Zhelong Xu and Maria Panfilova's materials.

....overlayed by wooden texture, boom!

....overlayed by wooden texture, boom!